Hello guys :) here's a scene i'm actually working on, this was meant to be a light study and a good chance for doing some Zbrush practice ^^ here some references this is the kind of mood i'm trying to achieve.. Ref Everything is still very WIP and this will eventually be part of a bigger project maybe :) . Now i'm trying…
well hi xD im started Playing NS some time ago and somehow felt like doing some custom stuff for it xD well anyway heres what i´ve got so far *Heavy WIP* made by this concept : well still heavy wip i still need to fix a lot of things but my real prob is, i was sondering how i should built the "connection "between those 2…
This deal is pretty insane: http://www.wolfire.com/pack And if you already have pre-ordered Overgrowth, check your email, you get NS2 for free! This made my evening :) Also follow the Wolfire blog if you can, they update daily and it's very interesting to read: http://blog.wolfire.com/ So yeah, spread it and help these…
Some realtime VFX I've been working on lately for an indie game project. Realtime fire [ame=" https://www.youtube.com/watch?v=XE5EONaFJW8"]Fire[/ame] http://youtu.be/XE5EONaFJW8 River http://youtu.be/dvJuk1IMoxo
It's still WIP. I have started blocking out Wizard's Castle. It proved to be much more challenging than I first though. Especially because I want it to be asymmetrical and later blend with cliffs in back. Waterfalls are default ones from CE3. I will make custom particles later on. Terrain is to flat. I know. I work on it…
http://earthquake.usgs.gov/recenteqsww/Quakes/usawas.htm I was just in the middle of a lv 5 earthquake. Actually I was in the middle of crimping one off when in hit luckily, it wasn't the type that demolishes everything. This was slow and hard. The sharp hard ones are pretty scary. Because nothing bad happened this…
it's better to have works in your portfolio that show off your current skill level. I have done that as well - pruned my portfolio aggressively. I think so. Judging by the zbrush render, I think you can make it as a AAA character artist. Naturally the state of gamedev industry is crazy, so it may take a while to land a…
MIRROX is an AI and AR grooming platform for barbers and salons. We are building a real-time mobile AR experience that allows users to preview hairstyles accurately on their own head. We are looking for an experienced 3D character/hair artist who can create and optimize realistic hairstyle assets for use in a mobile AR…