It's still WIP. I have started blocking out Wizard's Castle. It proved to be much more challenging than I first though. Especially because I want it to be asymmetrical and later blend with cliffs in back.
Waterfalls are default ones from CE3. I will make custom particles later on.
Terrain is to flat. I know. I work on it as I add new objects.
Road do not have any normal maps yet. I probably will add tessellation to it.
And I definitely need to make grass again.
Sky is nowhere near ready. I plan to add some magic effects flying trough sky and focusing more around castle.
Replies
-your scene will benefit greatly if you add more types of vegetation to give it a more realistic and fuller effect (bushes etc.)
-the grass looks a bit unnatural/flat, will look allot better if you would use the "grass bend technique" (arranging your grass model so that it doesn't look like a plane).
Looking forward seeing your progress ^^