Needed to improve my Marvelous Designer skills, so I decided to create this asset. It wasn't an easy journey, but I learned a lot from it. Special thanks to my mentor Georgian Avasilcutei for his feedback as well to my fellow students for all the support and feedback. Everything but the Clips and Zipper were made in…
Some images from a Modeling and Rendering tutorial I just finished. I kept the images small for the forum. You can find higher res shots here (Right Click > View Image): https://armoredcolony.com/projects/KazJvo Or if you're interested in the tutorial: https://armoredcolony.com/store/VR5y/3d-modeling-and-rendering-kitbash
http://www.computerworld.com/s/article/9155419/Windows_patch_cripples_XP_with_blue_screen_users_claim If this is happening to you, the fix is in that article. If you can't be arsed to find it, the fix can be found here:…
Hey guys, in last 10 days or so I've made 4 models/scenes that I want to share with you and hopefully get some critique on. This medieval brewery I've worked on for about 3 days. I'm more or less happy with how it turned out with an exception to the tank itself being a bit boring. Here's the low poly version: And high poly…
Yes, Edge has released a game! [ame=http://www.amazon.com/Racers-PC/dp/B002PXUZU0/ref=sr_1_1?ie=UTF8&s=videogames&qid=1269821312&sr=1-1]amazon link[/ame] check out the awesome reviews: "This game is delivered on a blank recordable DVD which cannot be read in any machine, not surprising because the DVD was not recorded. The…
We’re developing a stylized endless runner game for iOS and Android in Unity, with a strong focus on the main character and the world around him. The project is already in an advanced testing phase. Our team includes a programmer, animator, and game designer. We work remotely, communicate via Discord, and share data…
thanks guys . Well. I discovered them only in latest release of Substance Designer . Got the general idea . Just wonder if those sdfs are used in gamedev and how? As ray marching volumes ? Isn't it rather 3d textures and noise ? Should I learn sdf modelling or its like Metaballs in Blender ? Something that sits there since…
Today was the official launch of the blockbuster stage production of How to Train Your Dragon, the project that I've been working on for the past 6 months or so at The Creature Technology Company in collaboration with Dreamworks. Video here:…