ABOUT Prologue Will be Mai (Main Character) and Ai her twin sister (CPU or Second Player) trying to escape from a lab that does human experiments encounter a room with female androids that look very human but were cold and void of emotion. Mai and Ai finish off a few and run for it once again reaching an exit eventually.…
Update, November 25, 2017 - finished project. Recently I played a PS4 game Until Dawn and I got inspired by the characters it had. So, I decided to create a new 9th character to the group, instead of making a fan art from any of the existing characters in the game. Her name is Sydney, but I'm not having any detailed…
We really happy to be announcing today the winners to Polycount's first ever all-2D contest: Unreal Tournament Master Challenge: Concept Art. As a reminder, the winners of this contest have won the following prizes: Epic Games prizes All entries that Epic chooses as a winner will receive a round of feedback from Chris…
We really happy to be announcing today the winners to Polycount's first ever all-2D contest: Unreal Tournament Master Challenge: Concept Art. As a reminder, the winners of this contest have won the following prizes: Epic Games prizes All entries that Epic chooses as a winner will receive a round of feedback from Chris…
Hey! My name is Julio, I'm founder and Programmer of Torch Games. I'm here to seek new members for our project RUN. About the Project RUN tells the story of a man, called Isaac Wain, falsely accused of his wife and daughter murder. The game have a heavy and dark atmosphere plus Stealth GamePlay.We focus in the immersive…
YOU You are extremely versatile in your craft; you can draw, paint, animate and model with equal proficiency. You are used to working closely with art director and the team creating captivating visual effects but if the need arises, you can work in complete autonomy developing effects from concept to implementation. BASIC…
Hi everyone, Our current level designer that was taking care of the inside of the mansion has been very slow due to his personal life. We are currently looking for a new level designer to continue his work and make a gorgeous horror mansion. As a short preview of our art quality you can check those wip pictures that our…
Netherrealm Studios seeks a skilled Unreal Engine Technical World Artist who will drive the creation of in-game assets, events and destruction. This person will work closely with Senior World Artists, Lead Environment Artist and the Kore Engineering Team to improve existing pipelines and implement innovative solutions with…
Dovetail Games' brand new TrainSim 2 Team is now ramping up to deliver the next generation of train simulation to create an amazingly realistic and immersive experience for our train hobbyists. We are seeking to recruit an amazing Lead Artist to drive the quality and artistic vision of our next generation Trains product…
"It seems like a great alternative" Well, except in many cases it just isn't, even if it was implemented in games. It goes back to the whole topic of this thread : the holy grail search for optimisation and magic buttons sure has value, but it blinds people to the practices that actually make game art lightweight,…