Hi everyone, over the past few months I have worked on two major projects that I hope can replace my current portfolio. My goal is to be a game environment artist, so I would like your opinion on whether these projects show I have the skills needed to be hireable in a junior position. If not, please let me know what I…
Hi everyone! I’m trying to transform an stl miniature into a series of subtools with good topology for their deep customization for 3d printing. I’ve dynameshed the main model, separated it into pieces, then remeshed, subdivided and projected details for each subtool. However, even after all the transformations: *…
Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell. We're the largest full-service education and entertainment game development company in the United States. Since 2002, we've worked with world-class clients and partners to create…
depends Traditionally people will use a hybrid solution where their vertex color mask is modulated with a tiling noise texture - often world space - to allow for variation based on position and if you can afford it, uniquely modified vertex color. That usually holds up fine under lodding - and if not, you just fix the lods…
If it really worries you, maybe take screenshots in game and put in your portfolio, nothing they can say about that. Also Dunked has good portfolio templates and you can password protect projects.
For Century years, I protect the Well of Souls; So, when you pass this door, abandon all your hope. Hi Guys, this is my latest Personal Project, hope you like it ! Concept by Zhang Dameng
overwatch is mostly subd modelling. far from dead SubD is the reason overwatch look so damn clean. zBrush is very much an afterthought in that production. and one can certainly see if a skin/character was done using mostly zbrush or modelling. everything the light touches (hehe) has a basemesh and is subdivided twice on…
Hi, i am looking for 3d artist to join project close to release. It's a survival mobile game visually similar to Star Wars and like. Have a look at the Twitter to have better idea https://twitter.com/StarHun42759487 Game is close to release, roughly 2-3 months away and needs few mostly hard surface models and some stuff…
Hey Polycount! I’m available for *paid* freelance work as a concept artist/illustrator and wanted to put myself out there. I’ve been freelancing for over 4 years and have worked on projects ranging from games to comics and websites. My focus areas are: * Creature design (I love bringing weird and unique creatures to life)…