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Re: .-| Week 40- The Weekly Hard Surface Challenge |-.
Reply by
britomon
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May 2020
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3D Art Showcase & Critiques
Update 2 https://www.artstation.com/marcos-brito/blog/Dn3a/hardsurface-modeling-practice-update-2
26 results
Re: DOOM
Reply by
Mstankow
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May 2016
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General Discussion
I don't think I've played a FPS this fun since Half-life 2 Episode 2.
4 results
Re: Sovereign Story needs you! (Royalty)
Reply by
AvalonGamesLLC
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Mar 2016
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Royalties or Post-Launch Compensation Work
Still looking for: 3D Character artists - 2 3D Animators - 2 2D Concept Artist - 1
2 results
Re: BagelHero's 2D Improvement Thread (2017~2021 Recap)
Reply by
BagelHero
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Feb 2015
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2D Art Showcase & Critiques
I'm getting there. 2 1/2 hours left, probably won't make it, don't really mind.
8 results
StarCraft 2: Heart of the Swarm Opening Cinematic
Topic by
Sevv
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Jan 2013
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General Discussion
[ame=" http://www.youtube.com/watch?v=IomwpJyo7oM"]StarCraft 2: Heart of the Swarm Opening Cinematic - YouTube[/ame] Need I say more?
8 results
New Beyond Good & Evil 2 footage
Topic by
PolyHertz
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May 2009
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General Discussion
http://kotaku.com/5246177/is-this-new-beyond-good--evil-2-footage Watch and be amazed. I expect its a target render, but if not then wholy jeebus
4 results
How to average vert normals between 2 meshes?
Topic by
bpears
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Jun 2013
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Unity
Unity 4 Pro How can I average vert normals between 2 meshes in Unity? unityscript recaculate normals somehow?
Half-Life 2 "mini" scene (image-heavy)
Topic by
OniLolz
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Jan 2013
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3D Art Showcase & Critiques
Hey guys! I decided to make a "mini" Half-Life 2 scene to improve my texture skills. :) Rendered with Marmoset Toolbag.
2-6-6-2 Mallet Steam Locomotive
Topic by
Karmageddon
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Aug 2010
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3D Art Showcase & Critiques
Been lurking for awhile, haven't posted in a long while. Found this train out in Snoqualmie, WA and had to make it. Hope you like it!
Abandoned Mine In The Forest
Topic by
valentin_baguirov
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Sep 2020
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3D Art Showcase & Critiques
Sup all, Decided to start an a bit more abitious project, rather then keep doing corridors all the time. insipired from Half-Life 2 Episode 2
3 results
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