Just got an email about an invitation to a site called Graphicker. [What is Graphicker?] Graphicker is a crowd sourcing website specialized in graphic design jobs, which is the first service in the industry to match graphic designers and game developers around the world. It enables game developers to find the right graphic…
I''m using Cat Rig in 3d Studio Max 2014. I'm looking for the cat rigs ability to control the following: - Knee and elbow swivel - Heel peel/lift - Toe tap/twist/lift I'm also looking for a way to: - enable IK on the head - get a HIP IK gizmo (rotates everything above the hip) and a HIP FK gizmo (rotates hip only) Also,…
Hello, I'm trying to get through the diffrences between how the level looks in the editor and after clicking "play" button. I would like to capture my progress with 1920 1080 resolution the way it looks before i click play but after i get into new window my image looks way diffrent. It have other contrast new bloom and…
Hi all, here my first post! I have this script that outputs FBX files from Maya to Unity, now, I see that in the manual interface for FBX export there is an option for Audio including... ...and I have found all other needed commands in the Maya help, but I am still searching for this one with no luck.. some relative…
Not sure what's going on, but javascript seems to have stopped working in firefox all of a sudden. I've had v3 installed for a few weeks now, with no problems. It was working fine just yesterday, and I haven't installed anything or made any changes to my settings (though I may have installed a windows update or two). Any…
Hey guys, I have been fighting a bug for a bit on a project where every time I import a new .ase of said meshes it will wipe out my material assignments and also unchecks Enable Per Poly Collision and Enable Shadow Casting. This is crazy annoying when I see I just need to edit a vert or flip a normal, I will then need to…
Hello, So I'm getting into substance painter for the 1st time and I was introduced to this new term: "compute tangent face per fragment ". Now I have found some places online explaining what this is though, I don't really fully understand it and have to do more reading. To give some backstory I'm making a character in 3ds…
okay so... first things first. I looked around on the internet how to make something happen in max based on a specific button being held and it led me to some dotnet stuff. Works great. However I was wondering if anyone knew how to set it up to use mutliple keys. I looked around a bit but it is difficult to find something…
Whenever I enable Y-axis mirroring for my model, the underside of a part of it gets a really strange effect when using the scrape tool. Mudbox slows down by a lot when I use the brush, and as you can see there's some kind of strange artifact on the stroke itself (they're removed when I update the camera by moving it around…
When I'm working on a model I'll often need something like a cylinder or box to add geo to a mesh. However, when I create an object in any of the viewports it's generated far behind the mesh I'm working on. Even if I try to generate say, a box, ON the mesh I'm working on it still ignores it and creates it far in the…