Hello,
I'm trying to get through the diffrences between how the level looks in the editor and after clicking "play" button. I would like to capture my progress with 1920 1080 resolution the way it looks before i click play but after i get into new window my image looks way diffrent. It have other contrast new bloom and looks blurry.
FXAA is on
TXAA is off
Auto exposure is off in both situations
Render quality in post process volume is set to 100%
There is no blurring enabled
There is no other hidden post process enabled i also deleted the global one.
What could make those diffrences ? Is there any way i could try to fix this ?
Big thanks in advance and regards!
Replies
Unfortunatly its not the problem. My bad. I Shouldn't post pictures without light baked down.
I think i was using wrong way to see my scene in full quality. After using launch button it look scrystal clear. My bad, such simple thing took me that time to find out.
By the way i wonder why the difference apperars. I checked the UE maps and the same thing happens. Is there way to fix it ?