Hi all, I was wondering if it would be possible to have support for Maya tangents inside of Designer + Painter. I notice that there is a mikkt and unity.dll right now, but not Maya. Thank you!
Hello guys, Im new in game art major and I need to model a stone house using Maya 2016, is there any recommended way or technique for stone modelling inside Maya? Thank you,
I have two objects in my scene, a line called curve1 and a circle called nurbsCircle1. I want to attach one end of curve1 line to the nurbsCircle1 shape. So that when I move the circle, one end of curve1 will always move with the circle, with the other side of curve1 always staying put. Something like this example I have…
Hi guys, I just wanna share this. I create a custom workspace in maya and always when startup changed to classic. (bug) On preference .Ui Elements. must check (when saving) , (keep currrent layout) and (4views i dnt know why but load up faster that way). then u must open maya and change to ur prefer workspace and then…
Maya Renderman vs Maya Vray. Which one has the better preset material library? Vray has two guys that have put out a generous preset library of preset shaders. But, I can't find any preset library for Renderman. Which one is easier to learn? There are many Youtube tutorials for Maya Vray and many tutorials to buy online. I…
I've started working on creating geometry that will encompass a decently large level. The BSPs were exported for me to properly fit everything in maya and I'm trying to work but because of maya's draw distance, it starts clipping geometry and I can only see the entire level from certain angles. Is there a way to alter…