I find myself using atleast 3 different modeling programs to get things done. Sometimes I get a bad export from one and need to load into another package before I can go to my desired end package. Aside from Polytrans, are there any other mesh format export/import tools out there?
Hey all, I had a weird issue happen to me just now when working in Maya. My top right panel would not show hardware texturing, it's greyed out in the menu. It seems to be scene specific. It is not camera specific. As seen in the screenshot when showing the same camera in another panel it works. I am quite sure that a…
If this is forced or applied too bluntly the 70dollar game that stops working after 5 years will turn into a 20 dollar a month subscription that stops working after 5 years. I support the spirit of this fully. I don't think you can effectively legislate it
Running 64 bit editor I take? Equally stupid question, but there is enough drive space on both C: + drive UDK is on? There is a SwarmCache folder in Binaries, try to get rid of it. That folder has log files also + LM window has log tab. Check the log and see if any clue. I've had this a few times, it stops at one point…
They haven't really "stopped" it though. I can launch Unity, create a cube with a basic character controller, and pay $100 and I can submit "Doob Simulator 2014" to Greenlight and hope that people who chuckle once at the name will upvote. Nothing is stopping me from doing any of that, in fact, you can just submit a concept…
Hello! I'm trying to cook my udk file and I'm having issues. It works all the way until it tries to cook my map (I think). I get the popup that "Build with UDK" has stopped working. After that, the whole thing crashes. I did the following steps: Script > Full Recompile Cook > Clean and Full Recook I also put my map…
Do they have a GitHub where you can post an Issue for this? That would be my first stop, usually the developers will either have answers or they will be grateful for bug reports with clear repro steps so they can fix it.
Can anyone tell me how I can move in a walking pose and then halt for some other gestures around the characters body and then take a few more steps afterwards without the mesh moving towards the location key frame for the next set of steps while it is supposed to be halted conducting other gestures?