Yes right now it's only one material. So it sounds like I need to stack the identical UVs in the 01 space. What is the solution to getting this to match my high res? (I am learning this workflow for a mentorship so I want to get it right).
Blocking out, setup some spline blueprints for the tunnel, lighting seems like it's going to be a bit tricky to get it right and a lot of faking things.
well it's a big difference between 4km+ terrain and 500m. It's worth messing around with at least briefly to see if its not the right fit for your own needs.