For some reason, the lights in my marmoset scene have started to change completely upon clicking the eye button to enable and disable them from view. I started to notice this when I was changing settings and then I would ctrl+z it to undo and something somewhere else would bloom with brightness for no reason.
When I click the eye buttons, the settings of the lights themselves are not changing but they are creating more brightness which doesn't make any sense. I thought this might be a viewer problem and so I rendered out some images and the changes are present in those as well.
You can see in the attached gif that clicking the eye for the folder of lights will change and then doing the same to individual lights will give them different lightings