Hi, I made a tire and wanted to bake high poly to low poly. (I'm using the cage file also) Now, every map is baking ok except normal map. What can be the problem? Normal map: https://i.imgur.com/KwIaE4u.png AO map: https://i.imgur.com/FsD19n5.png
Hello everyone, So i've come across this weird problem that i get seams in my normal map regardless of what i do, happens with almost every software except maya ???Encountered this behavior on part of my mesh, could not fix it and then went back to basics with a cubeHere is my setup for low poly: >Left one is HP right is…
I am trying to teach myself how to script with Maya. I am starting with MEL and I am having problems with a more complex situation. I am trying to select all objects and delete them from the scene except for two objects that can be found on every scene. Those two objects can be found together on the same scene or…
When you see the mesh you probably notice the bands on the shoulder piece wrapping around the body. Is that necessary to submit an item, something that makes it look like it wraps around the body? I'm asking this specifically for slark but I'm sure that there are other circumstances this is in. Do you think it would be…
Hi guys, since last week i have been having this issue when max starts up, this dialogue pops up and i have to click close for it to start, also when max starts i cannot go into the rendering tab, has anyone seen this before and perhaps found a solution? http://postimg.org/image/b5xbp4c3r/
I was playing around with blender and one thing I really like and use often is the insetting function with no boundary. So when I select some faces which has an open edge and inset them, it looks something like this In modo we have the square corners option for bevel but it doesn't work the same way. is there any way to…
I'm aware that tris are something that should be avoided when modeling things that need to animate well but I am just curious if you ever use any tris in your character topology or avoid them at all times no matter what. I would like to be sure my game-ready models are adhering to good industry practices in this regard.
What is the exact text of the error message? Usually when I get a reproducible crash, I copy the dialog text and search it on the web. When I search what's in your parentheses, Unhandled Exception Error in V-ray, here's one result, looks like a few solutions here...…