Blog #1 – Introduction: A New Chapter Begins My name is Muqaddas Aman (https://www.artstation.com/acceptedguy8) and welcome to the very first entry in my development blog series for Timeless Epoch, my final major project for the MA Games Art and Design. This project represents the culmination of everything I’ve learned so…
Artstation: https://www.artstation.com/muqaddasaman Hey Polycounters! Just wrapped up my final MA project — Timeless Epoch — and I’m super excited to share it here. 1. Initial Inspiration The idea for Timeless Epoch began with my fascination for base-building mechanics in V Rising. I was especially intrigued by how…
What do we need? We are looking to have the initial proof of concept demo of Epoch out by October 31st. The project has been in production since early April with a team of 25. As we want this demo to be of a quality to gain funding and continued production, we are looking to bring in more team members in every aspect of…
Hey Polycounters, long time without posting here, so this is going to be a long post. The game Last Epoch was launched recently on steam and I had the pleasure to work on many gear sets for the main characters, and still working as 3D Lead for our talented 3D team at Eleventh Hour Games. :) So here I am posting the models…
Epoch Games is currently recruiting for additional team-members. Epoch Games is an all-volunteer team of (currently) 30 members, all of whom are dedicated in our task of making amazing games. Our current project is named Lays of Althas: Sundered Order, more information about which may be found below. Our team is comprised…
Epoch Games is a volunteer based, all-online, global game development team. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim: http://www.moddb.com/mods/merp-middle-earth-roleplaying-project Currently Epoch Games is…
So i decided to do some hard surface. Need to take a break from characters. I was thinking what cool vehicle to make and epoch comes to mind. Im going to try and slap textures onto car paint shaders and render out with global illumination. So far Im almost done with the model. No texture yet (right now just basic blinn…
Hi everyone! Here, an update of my final scene! Hope you'll enjoy it! --------------------------------------------------------------------------------------------------- Hi everyone! I'm working on this big house named "Belle Epoque" since a few month ago and I would like to share my WIP with you! There is much work to be…