Hello! I'm having trouble modelling a chesterfield-type sofa. I can't figure out the best way to create a high poly model that has the intricate chesterfield type pattern in it's geometry. I've seen that in 3ds max, some people use splines to deform a pattern into a sofa shape. I can't figure out how to do that either. If…
Hello folks, This is my first post in this section i made this chesterfield sofa a while ago for my folio and now i finished it. i did all the work in max & photoshop :poly122: hope you guys like it c&c welcome :poly142: BeatyShot's: Textures: WIP presentation:
Hi everybody, not my first time at polycount - have been around for like 4 years. However I haven't done any gameart for ages and so registered again with a new nick. Currently I'm working on a small university project, an UDK adventure, inspired by Hitchcock's "Rope" movie. The whole level will actually only consist of…
Hello, https://www.youtube.com/watch?v=4qTaY4sKXog the tutorial is cut off at the end. I tried to reproduce the same creases and wrinkles like in the final version but wasn't successfull. Any ideas how to do that? ( I don't mean the ones in the texture but in the actual geo) Thanks! Coffee
I'm working on an old themed air vehicle and have been wanting to get the seat upholstery in order. The majority of the aircraft has been constructed in Softimage, but since the current detail (second attempt) hasn't been quite working out I'm needing to take a different approach. Basically trying to get the same stuff…
Spent roughly an hour on this chesterfield texture for no apparent reason... Was fun to do, although the buttons aren't aligned properly. Slight update. Gonna call it done for now. [ame="https://www.youtube.com/watch?v=1DRzdGiD_A4"]Chesterfield Pattern - YouTube[/ame][/CENTER]
Hi I decided to dive head first into Unreal 4 with a new Environment project. This is my WIP thread would love some feedback. Inspiration image which it will loosely based on Chesterfield Couch built within Max Chesterfield Sculpt Wip Will keep posting my progress. Feedback would be greatly appreciated Thanks :)
That chesterfield is far too boxy/sharp. Chesterfields are bulbous leathery things. I also don't get why your lowpoly isn't following the pattern more, such as this: Or the inverse, with the recesses/buttons being the center of the diamonds. Either way you'll get something that follows the pattern of the materials more.…