Hey Polycount! I'm looking for passionate 3D character modelers to join a pilot project I'm building from the ground up. This is a volunteer role for now, with real potential for paid work as the project grows. I'm not locked into a specific art style, stylized, semi-realistic, whatever you do best. As long as the quality…
3466 triangles. One of those mech pilots that are a dime a dozen in anime. Her name's Eva Merz and she's mentally impaired, barely able to move or hold her bodily fluids (her suit was modified to accomodate that to a certain degree...) and apparently completely apathetic to her surroundings. Putting her into a mech (called…
Hello everyone I decided on following another artist's design for this project. I'm making a mech from a comic called Devolution. Here is the concept for the mech by the Puppeteer Lee; http://cghub.com/images/view/74043/ I'm also making a pilot and I decided to do a female character this time. The mech type is called…
I started making this pilot guy last night. he is basically an edited version of a cop dude I am still working on. he can be found here: http://boards.polycount.net/showflat.php?Cat=0&Number=86811&an=0&page=0#86811 this is the ref I used for the pilot here: and here is the model I am working on here: hit me up with some…
This has been spreading like wildfire at work, leaving everyone in stitches. Done by an Kiwi helo pilot, if any of you have ever met a jet pilot you will know what hes on about. Those who haven't, you will now know what to expect if you do meet one. http://www.youtube.com/watch?v=1BzU1sYPjzo Enjoy
Hello there! First time posting here, so no idea if I'm doing everything right or not. Have been working on this scene for a while, and today was the day when I've finally finished the highpoly for the character. The next is retopo... oh joy! The base for the pilot was generated in Metahuman, character posing and rendering…
I decided that I needed some 3d art for my lander inspired game, so I've been working on and off on this for ~2 days now: [SKETCHFAB]0d36fa1969fb46ed973a2df49ba08c37[/SKETCHFAB] Moodboard/references: http://i.imgur.com/3mQQ18X.jpg It's one of the landers the player can fly around in, and it moves like this. I'm currently…
Hi guys, This is a character I've been working on my free time for the past few months. It has around 30k tris and was rendered in Marmoset Toolbag 2. It had a lot room for improvement, but I decided it would be good to consider this one finished and move on to the next project. I hope you like it anyway! And just to make…
....she's very clumsy? :) Joking aside, whilst she's become known as Pilot Girl due to how she was referred to in the original noob character thread, I pictured her not as a plane/jet pilot, but possibly piloting some kind of mech (think the giant mechs used in the Attack on the Dock scene in Matrix Revolutions). I also…
Peter Kojesta wrote a great article on Gamasutra about how to launch a new IP more effectively, and cheaper There has been a lot of talk going around about how the industry needs to reinvent itself and for the most part its been pie in the sky theories and talk about burning pirates with hot pokers, none of it has really…