Work with a major Developer hiring Multiple Environmental Artists (4-10) to work on Current and Next Gen big Budget AAA title. Get in on the ground floor of a new division of this highly established studio. Plenty of room for growth with Bonus and Royalty programs in place. -Zbrush and Maya experience -Worked on at least 1…
Work with a major Developer hiring Multiple Character Artists (2-3) to work on Current and Next Gen big Budget AAA title. Get in on the ground floor of a new division of this highly established studio. Plenty of room for growth with Bonus and Royalty programs in place. -Zbrush and Maya experience -Worked on at least 1…
I haven't attempted to model a gun since my early early days as a 3d artist. Got so intimidated and frustrated with them that I've pretty much avoided them since... So I figured this would be a good project to tackle. Early wires!
Going to participate on this workshop in order to help me with my hard surface and high res modeling as well the texturing and baking. Oh well, I just need to practice on all fields. Still a rough WIP but it came to a level that I could use some feedback.
Hey guys, this is muy 1st time doing this, ive just started , im just blocking out the main green thing :) this is what i got, i will update every time i can, Crits aswell so i can make it look good :D
Hi people. New at this forum. I loved the idea of doing some workshops with you, because I want to improve my skills at modelling, uvmapping, rendering ... specially focused at games. So, I'm here to learn. This is my attempt wip. Crits and comments are super-welcomed. I use Modo 401.
I haven't posted here recently because it's kind of obvious at this point; the bubble is popping. 30,000 laid off at Oracle, Copilot is 'for entertainment purposes only', etc, etc. Beating a dead horse with 5 legs and 2 necks at this point…