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Workshop #04 - TomDeVis

Going to participate on this workshop in order to help me with my hard surface and high res modeling as well the texturing and baking.
Oh well, I just need to practice on all fields.

2nusxt1.jpg

Still a rough WIP but it came to a level that I could use some feedback.

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  • Polygoblin
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    Polygoblin polycounter
    TomDeVis wrote: »
    Going to participate on this workshop in order to help me with my hard surface and high res modeling as well the texturing and baking.

    Well, that's the gun to do it ;)

    Saw your post on GA, and I wanted to make sure you knew of this workshop.

    The only real thing I can say at this stage, is to be careful about adding in that many edge loops this early. It will become hard to make global adjustments if you need to. Try blocking out the rest of the model now before you get in trouble and have to work backwards.

    To see what I'm talking about, check out my thread HERE, and pay attention to the areas that I messed up and had to do over. Don't make the same mistakes :)
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