I have nightmares every night, been this way since I was a kid. Most of the ones people are talking about in this thread stem from an inability coming to terms with reality or the sense that we don't quite grasp the workings of it or that its beyond our control. The recurring patterns , shapes, blocks , music style dreams…
About I’m from the US, but currently living in Japan. I’ve worked
for small CG outsourcing firms and contracting until I started at SCEA in San
Diego, then moved on to Midway and eventually found my way to Ubisoft in Osaka. Early years I’ve always been into drawing and art. But what I liked
spanned many things. I liked the…
However, team management and communication (especially cross-discipline) has proven to be its' own beast and is something I would like to improve on. Seems like your teams are really small so you answer why do you think that management and communication cross discipline has been challenging? Mainly i think this issue tends…
Its not about the games being expensive or people having hate towards the creators or Sony Nintindy, Microsoft its the mindset people have when they pirate anything By default one would think "I don't know these people and i don't care about them as they don't care about me its just a free short game and Im just one person…
incoming TL;DR * Being buggy because they didn't spend enough time playtesting, and then putting out no patches. * Insurmountable knee-high walls * Games that do voice acting in just one take and just run with it. * Characters with annoying voices that won't shut up * NPCs that are annoying hindrances that aren't designed…
Hi :) During the last month, I started working on my first full environment as a side-project and figured it would be a good time to start posting my progress to get feedbacks and review what I've done (it's a good way to stay motivated). My goal was to learn Unreal engine and try to gather in a single art piece everything…
Hi all, my name is Steven Zhu, I am a graduate student at SCAD, This is my first post in Polycount. so today i want to share my personal work "Escape" with you. https://vimeo.com/395372797 This is the link to the cinematic video. As a big fan of “Prometheus” and “Alien” series, I have always wanted to make a project that…
I've been working on this for a year, actually it's roughly 4 months, but I had very little time to spend on this project last year so that's why this took this time. Whatever, let me talk about the project. The part one is finished, this was a nvidia waveworks study I did to learn and understand the usage of that plugin…
Hello everyone so mid work on my portfolio piece I decided to start making this wip thread on what Im going to do,what I did and where are we right now so let me jump in :D . First of all I started this as a prop but later on decided hey why dont I also make a scene from it to show of the stuff that my portfolio is lacking…
Ahoy there! We are in need of an UI Artist to help make our game look better than ever. Your art could really shine in a fantastical, wild universe. This hobby Steam game project would be something different that could boost your portfolio for potential future contracts in the industry. We see thousands of new players join…