Man1: Well, Jim, since you are my guest and I am your host, what's your pleasure? What do you like to do? Jim: Oh, I don't know. Play chess... screw... Man1: Well, let's play chess.
Potato cubes with a little olive oil and tomato sauce in a pan to give it a little jazz. Then some grilled chicken breast. and to top it up, some balsamic vinager circles. !!! SHAZAM! if you like to cook, put some pics of dishes that you have made.
Well time to strip! Hi there. I'd like to believe this is a great resource for anatomy things if your covered up model needs it at all: https://www.artstation.com/anatomy4sculptors "focusing on anatomy" Clothing: (random but informative find) youtube link. Armor: (people find these useful) YT link. C&c: Looks alright, img…
Hi guys, I've been using Quixel Suite for a while now and for some strange reason the program is having trouble all the time. If I simply try to use a mask or change the preview size the "Error 8800" is coming. Anyone has this problem ? I found some thread about that on Google but Quixel delete them on their website.…
I was wondering if there was a way to increase or decrease the tiling ammount of a texture in 3DO. Programs like Crazybump and Knald do this and it is such a usefull feature to have.
How should I add detail to the lion's head? I've tried sculpting in Blender and haven't been able to get good results. The subdivisions I get while sculpting always seem to come out jagged. Is there something I'm missing or some settings I should change to improve the quality of the geometry without going overboard on the…
still quite new to CE, i'm wondering how i export my asset and its always using a material i made for it? right now i have to assign the material every time i drop the object in the level? i'm sure its a simple fix but i just don't see it. appreciate any help. hope this makes sense.