I was wondering if there was a way to increase or decrease the tiling ammount of a texture in 3DO. Programs like Crazybump and Knald do this and it is such a usefull feature to have.
In my case I was actually referring to the tiling of the mesh itself which If I had payed closer attention I would have found in the "Tiling Slider" @ DDO window.
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In my case I was actually referring to the tiling of the mesh itself which If I had payed closer attention I would have found in the "Tiling Slider" @ DDO window.
My bad, Problem fixed!