LAST Update : Hello guys I posted this also on the CryDev and as ask by someone in the WAYWO I make a thread for this street project. This is a mini level based on the idea it could fit as a background in a side scrolling game. Like escape plan on PS vita. I also made it to have more in depth knowledge of the CryEngine…
Hey guys, I really need your help! I'm not sure if I'm doing a big mistake here, but my dota2 isn't compiling the .mdl... I've tried to: - Checked other polycounters issues - reskin - clean my history/non deformer history My models were ok yesterday! I could import them and see them on the game, but for some misterious…
So I decided to install Max 2011, I got via a gift from a friend. :) . I chose to do this because I found that there is a greater abundance of tutorials for texturing for Max then Maya. And also because I think the modeling community overall on the internet favors Max and I find it difficult to get a lot of Maya help so…
tldr: I put a big freaking landscape into UE4 and made a bunch of cool tech to help make our live's easier. This is a geo-specific 12km x 12km map at 1 meter resolution we made here at the Army Game Studio. The actual location I am not allowed to say. Around 6km of it is actually populated with afghan style props and…
Hello everyone. I am fairly new here, i am also new to zbrush and making characters. i started about 6 months ago and i decided to hit GDC to visit my good friend Sean Marino ( ONIRAM ) i also had the great pleasure of meeting so many of you polycounters and made some new good friends like Sean VanGorder and Jeremy Tabor…
Welcome to the Monthly Noob Challenge 6! High-Res RULES: Please read all the rules. This may seem like it's pretty complicated, and if you are starting out it can be overwhelming, so take it piece by piece. This can be broken down into a segments. Think about what will be unique, what will be tiled, what kinda textures…
hello everyone! I've been a lurker here for some time and thought I should start posting my own work here. I have a BFA in 2D illustration but I've gone on to learn digital painting and 3D stuff on my own. my main tools are Maya and Photoshop. I don't know much about rendering besides basic Mental Ray tools, but being able…
Hello there. I did search for a similiar topic, found none. I am mainly a texture artist, i make both environment stuff and model textures. i do have some experience in concept art and basic game prop modeling, but compared to those my texture experience and workflow are much better. However during the time when i was…
Hello again, Wrapped up the low-poly for the catenary and a couple of other bits and pieces and bobs. My Substance license expired and I dithered about on whether or not it was worth coughing up for Adobe. I guess this year is when I poke around with Quixel perhaps. So i've got a fair few bakes and paints lined up. Started…
Hey :) I really appreciate your "fixes"! All of what you said makes totally sence to me now and was really helpfull as well! I also figured some thing out for myself... I think i need to find my own style first. What i mean is, do i want to paint some anime style or some comic look or realism. i acutally kinda mixed in…