Yea I know this aint a 2d or 3d stuff, but it could help for your 2d-3d concept. I found this today cleaning up my old HD, this is 4-5 years old for me and I find it kinda funny. My teacher gave this to us to help us improve character traits. Might be usefull or not but I tought I could share it with ya guys. Feel free to…
So I've been experimenting with creating a material that can act as a transition between a terrain or floor and a wall for example. I've got it narrowed down pretty well and am getting close to a solution I think. The issue I currently have is it appears the skylight in the scene has more influence over my translucent…
Hi! I'm currently working on a scene that has some wooden props in it, and I wanted to approach it with just a tiling texture , and no baking because I thought it would look fine, and it would save me a lot of time. Also, they are just boxes. ;) Some of the results: This is the material I used on all of the wooden assets.…
-gameboy broke (worn down over years) -gameboy sold ( after many more years) -snes (don't know what happend to it) -amiga 500 (don't know what happened to it) -ps1 sold -ps2 sold (right after finishing mgs2) -gamecube sold (right after beating metroid prime) -gba sp still have it -wii still have it -xbox 360 still have it…
"I keep hearing promises of these 1-button solutions to make everything faster, easier, and better, but then shit keeps requiring more and more time to hit higher bars." so true! yup Ive been working in mobile games for 3 years and we went from not even having much 3D on any mobile device to now having up to 10000…
Colts baby! Indiana born and the what not. Saints would still be a good win to see... honestly, I just want it to be a kick ass game so I don't clearly look like an ass that is drunk. At least that way, my increased decibel level can duly be justified by the awesomeness of fumbles, sacks, and interceptions. Still wish the…
Thought it would be fun to make some high detailed gear. Starting with the helmet below, before moving on to other parts. Stay tuned for zbrush and baking. As always, crit and feedback welcomed.
Hi everyone I released a psx/ps2 weird retro style env haha
You can find image here and you can download the scene and all the assets on itch for free, feel free to use them in you're project !
Also i'll post some timelaspe on my twitch/youtube channel if you're interessed in the process. feedback are welcome !…
Is it possible to have a beam fire intermittently? It always seems to be constantly on, I'd like it to fire just like a regular particle system with a variable spawn rate. Setting a variable spawn rate does nothing.
2 weeks of blood, sweat and toiling at the computer and heres an updated showreel and website: https://vimeo.com/83732284 http://www.nickpeckham.co.uk/ For myself and so others know Im aware of it these issues: To finish the Hangar piece I really think I need to make some of the textures have more dirt and wear on them…