Unrelated to the baking problem, but personally I would suggest making all of the stones a seperate subtool. You can then alt-click on them to select, and you'll only affect that stone with your brushes. It saves you from having to mask things out all the time, and you can then rotate/scale the stones seperately…
Snefer: You guys build this all last week more or less? I was looking through the files and they are all coming after the 26th of january (so basically after the goldmaster was aproved?). I loved working on Bulletstorm because the humor and the setting really puts it apart from all the Modern Warfare Games. Also enemies…
hello, my name is Irvin Tiu. i would like to show you my sample work. Services 3d modelling, drawing concepts, 2d and 3d animation, rigging, Texturing and many more! i would like to show you my sample past work to my clients. they're in drawings or concepts for games. pls contact me: (updated works here!)…
Hello, i've just downloaded substance painter and the fisrt thing i noticed when switching to render mode is that it's way too slow for the GPU i'm using (RTX 3070) so i checked the rendering settings and i see that both my CPU and GPU are active but when i check the task manager i see that my CPU is used 100% while my GPU…
My name is Ibrahim. I am solo-developing Sophie the Zombie-Girl, a 3d platformer stylish-action passion project. I have 3 years of experience working as a professional Unreal Engine programmer and solid skills in 3d, animation, concept art, and VFX. At the moment I am at a university and have a part-time job as a…
Thank you so much for the replies guys. All of you, this helps me a lot. I tried the modular approach again this morning to just check. I tried to make the block as efficient as I possibly could, but each stone is so unique and the angles so many that it just doesn't work unless I completely warp the blocks so they fit…
First of all thank you all for sharing your experience and thoughts. To make my perspective a bit clearer, I’ll share some background. The thing I believe matters is that I am not a dev of any kind
As far as I am now 40yo my more then 20 years professional experience lies into business development, account management etc…
It's deeply depressing. Who the fuck wants to put thousands of hours into become proficient at character art, shed blood, sweat and tears for it, only to end up making something that's merely an "anchor" for some AI generated dogshit? We're not here wanting to make fucking source material for AI shit to sit on top of.…
Hey all, I wanted to share some of the weapons I did for the Modern Warfare remaster. I had the pleasure of over seeing all weapon production for the project as well as being able to make a few of my favorites from the original. Being a big fan of the original Modern Warfare it was a really fun project to bring back to…
Thanks for dropping in! I have an exciting post her perfect for you! ;) We are a startup team looking for more talent to join in the early project phase. Now my plan is to set up a good competent and driven team. We are already 4 people joined awaiting your warm welcome!!!! The goal is to have a small scope so we can…