So I'm unwrapping a low poly sword for texture practice and I have part of the sword selected and i want to lay it on top of the other identical piece perfectly so when i texture one it textures both. what functions do i use to do this?
Haha well there you go :D If anything I feel like WP is great for quick development and deployment of, say, a online shop/product landing page. But anything more than that really felt like a huge drag to me, especially when knowing how fast things can be when developing locally as opposed to using online editors. That said…
Here's my first update! Originally I was planning on trying one of the props, but since this stylised scene is made of simple repetitive shapes and textures I decided I could bash it out pretty quickly. So far I've blocked out the scene using Maya and Unreal Engine, and added some base materials and lighting. It was…
Hey, a friend and I are looking for an artist (3D or 2D) interested in collaborating on a game we're making. It's a local multiplayer top-down arcade game where trains shoot at each other. Here's a video of what we have so far: https://youtu.be/OICeSeOjSwo The game is being made in Unity. We'll probably release it as pay…
Hey ! I'm wondering if some other people have this "bug". I get this problem on 2 two computers. My laptop and my desktop computer. My problem is : When my mouse is to the top-right corner of my screen and when I move it to the left, my mouse stay in place a few milliseconds and she's teleported where she should be... I…
Hello Polycount~ Recently I've been working on what has become kind of a long term project for me. Last August I modeled a bunch of modular house bits and pieces because I didn't think I had enough hand painted stuff in my portfolio and I wanted to practice too, but only ended up completing one of the props; the door. For…
Hello guys ! I decided to sculpt Gideon from MTG for practice. I'll be posting some WIPs here along the process of his creation. Lets start with my major reference : His armor vary from art to art so I will probably combine elements to achieve a good result. I'm curently working full-time, so I'm creating this thead to…
You have a bunch of twins you should try to break up. A twin is where you have two or more things synchronized exactly. In your jump, both feet contact and leave the ground at exactly the same time. Both arms look like they mirror each other. In the anticipation for the jump your character looks like he is off balance. He…
Hi, I'm having some trouble with baking my normal map in 3ds max and I've tried to fix it myself but google is not my friend right now. Well, the problem is that when I bake it totally cuts off the top part of the map and it only shows up blank. I'd really appreciare some help on this since I'm totally lost about what I…
I am trying to create perpendicular edges partway through a square-ish shape. I want one edge to be soft, and the other sharp. My first attempt: With this attempt I thought to pull apart the edges on the soft edge, so they diverge away from the hard edge and minimize the issue. The topology: The Issue is that I still get a…