I'm an aspiring 3D environment artist looking for help! I decided to bite the bullet and present my portfolio for any constructive feedback. I'm ready to start on a new project in the hopes that sooner or later, my work will be good enough to land me a junior/internship/freelance position, and your feedback will help.…
Hey! So after a long time of lurking I'm finally deciding to come out of my shell. I'm not sure if any of you remember me, but I promised several of you at the Polycount party in San Francisco that I'd start posting my work. I was wearing a black shirt with birds all over it, haha. Anyway, I'm trying to switch up the way I…
Hello all, If anyone wouldn't mind having a little gander at my portfolio and giving some honest feedback I'd very much appreciate it! The 'thick skin' jacket has been put on so please be brutal :) https://www.artstation.com/chrislambert I'd love to work as a world builder/level designer (with a slight preference to open…
Hi @ all, It would be nice if someone can give me a feedback and explain what do to better with my object / map / material. I new in this map and texture thing but i thought after 6 years of pure modeling work it would be time to learn some new skills. I just tried to texture a simple concrete barrage, it should look a bit…
Hello I was reading the documentation and figured I would as if you need an artist with not many 3d modeling skills. I have been learning 3d modeling and 2d art but as I am not really experienced I would like to do some small works like modeling props/basic enviroment or maybe giving some basic ideas for monsters /…
I have this model im making in 3DS Max (2008) and im first making a high poly model, then baking it into a low poly model for live rendering (Crysis). Its a hard surface model (space ship) and I decided to draw in the panel lines and rivits using normal bump (height) mapping. It looks great, but wont render into normal…
Okay so here is a thread showing the work me and Nitewalkr made for something we are gonna try and keep up which is some weekly speedsculpting where we pick some sort of theme and make a sculpt in about 1-2 hours. So each week would be a new theme, if anybody else wants to join in I see no problem either, but for the most…
A lot of thanks for replying! I've had some fun designing characters but yeah, I noticed that my anatomy skills are kinda bad and I can't execute what I have on my mind so I'm planning to work hard on it! The problem is that I can't find good enough references (I mean, an anatomic drawing with front back and lateral views)…
dont take this offensively, but im not sure ur sample projects matter here. They all work. I Just want MY MODELS to work. I will however find u a way to get my obj :P If you need to know I have had successful attempts at using your program, but 2 out of 3 models have had this issue. I am starting to think it has to do with…
hello guys, I would greatly appreciate feedback from you about some of my works, especially if I'm close or too far from realism Render Maya, Mental Ray Plugin HD 1080 Production Quality