If anyone wouldn't mind having a little gander at my portfolio and giving some honest feedback I'd very much appreciate it!
The 'thick skin' jacket has been put on so please be brutal https://www.artstation.com/chrislambert
I'd love to work as a world builder/level designer (with a slight preference to open world design). What things do I really need to be focusing on and improving?
My overall experience is rather limited at the minute - I only really know the Far Cry 5 editor. However, I'm away for 3 months in the US soon and won't have my PC to work on maps, but I've got Unreal and blender running on my laptop so I was thinking, rather than not doing anything, I could try and learn some skills in those whilst I'm away. Would that be useful?
Thanks for any help in advance!