Are you looking for a team of dynamic and talented people who are
passionate about video games? Are you looking for a studio where diversity,
open-mindedness and creativity are everywhere? You’ve found the right place! Following the development of many successful titles on iPhone, such as
the Modern Combat, Dungeon Hunter,…
Hi, We are currently working on "The Witness" and looking to hire a strong artist for modelling/texture work for a contract of about 5/6 months to help us finish the game. If you are interested please apply to job-application@thekla.com and leave a link to your online portfolio/cv and any other material you find relevant.…
Hello Polycounters, Our Ghosts of War is seeking for a level designer to work on WW2 era open world multiplayer maps. The game is a WW2 survival in first person view taking place in a WW2 Normandy setting. Due to the sheer amount of applications please consider reading this before applying: Requirements -Excellent…
We'd certainly welcome more artists! I hope you realize that this is unpaid work, as we've had people contact us who didn't look carefully enough at our posts. If you want to join our team, please visit our forums at http://www.epochgames.co.uk/forum and post an application under the Applications subforum. It would be best…
Hello all, Let's get straight into it! This game is an open world multiplayer survival game taking place on large map composed of a main jungle island and other land masses separated by rivers and ocean, crawling with native creatures. You have crash landed your spacecraft onto this island. You have nothing, your ship…
Concept Artist (Contract) Hot Glue Games is an independent video game studio in Kanata, Ontario Canada. We’re a small passionate team aspiring to make compelling video game experiences rich in story, emotion, immersion and meaningful gameplay for PC and consoles. We are seeking a contract Concept Artist to work alongside…
Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell. We're the largest full-service education and entertainment game development company in the United States. Since 2002, we've worked with world-class clients and partners to create…
Hello, we're looking for an enthusiastic, talented environment artist to join the team at Creative Assembly working on Total War in south UK. Junior, mid and senior artists are all welcome to apply. The role would ideally suit someone on the hard surface end of environment creation and encompases props, architecture and…
You're right, I should add that we're developing it actively and currently use it at our studio for 2+ years now. While we were building it to improve our pipeline internally, we realized it's this is also problem a handful of other Artists and Studios had so we spun it off into an open source project of its own. The…
Over the past four years, Blue Castle has brought together 160 of the most talented minds in the industry, shipped three titles in the process (The BIGS, MLB Front Office Manager and The BIGS 2 all published by 2K Sports) and are currently working on Capcom’s Dead Rising 2. We are about to begin work on an exciting new…