Well, the way they're shading isn't really helping. Perhaps the bevels are too large scale? Apart from fixing their shape, you should probably add a keystone. That's pretty much how stone arches are built: "As the keystone is pushed downwards by the load above it, its wedge shape means that it pushes outward onto the…
Hi, I"m really new to Designer but wanted to get some help on how to go about using texturingxyz micro fabric maps in Designer. https://texturing.xyz/collections/fabrics/products/microfabrics-burlap-02 I've got a height/opacity/ID map from texturingxyz and I wanted to be able to use the ID map given as a mask to change the…
http://www.joystiq.com/2009/02/04/rumor-more-layoffs-at-mythic-senior-designers-affected/ "Joystiq has learned from several well-placed sources that a second round -- a much more serious round -- of layoffs has struck Mythic Entertainment. These cuts go further and deeper than the last round, which saw several members of…
The Isle of Man government is seriously considering asking ISP's and MSP's to consider allowing P2P sharing of any music content, once a 'license fee' is paid by the user.. At least that's how it would appear having read the following: http://www.theregister.co.uk/2009/01/19/isle_of_man_music_tax/ ..and this..…
UPDATE 15-02-2011: Hi guys! Sorry for digging up the old portfolio thread, figured I might as well use the old one. I've done a big update of my portfolio, with some of the art I've been doing the last year and a half, as well as a new look for the site itself. Any crits would be highly appreciated :) www.pomperi.com…
Hey Everyone, minor issue here. I currently have 5 diffuse textures and 5 lightmaps corresponding to the meshes used for the Diffuse, however I need to combine all of the lightmaps into 1 lightmap, while keeping the 5 seperate diffuse maps. Currently each set of meshes has two uv channels one for diffuse and the other for…
Hello PolyCounters, I know it has been a good while since I have updated this but I am still working on it. I think I have the first part done for me but the caves still have a lot of work to get them looking right. I also need to rethink the way some of my traps work. I hope the video quality is good enough for you guys.…
Here we have the beast mount! Highpoly sculpt on Zbrush. I make timelapses about the whole sculpting process in Zbrush so you can se them guys in my youtube channel, thanks for watching! LAST WIP FINISHED: [ame]https://www.youtube.com/watch?v=wqdnCIsad5s[/ame] All old WIPS here: WIP 01: [ame]…
Looks like your back leg is swinging forward a bit too soon / you're missing a phase where the back leg rolls up onto the toe seen here https://www.backfixer1.com/wp-content/uploads/2015/02/gait-cycle.jpg You have part D - the heel off, but are missing part E - Toe Off Also feels a bit like your cycle is split up 50/50…
part 01 [ame=" https://www.youtube.com/watch?v=T5m3YWQBzTI"]Feministfrequency: The Lego Syndrome (Part 1) - YouTube[/ame] part 02 [ame="https://www.youtube.com/watch?v=kfB7werBR-w"]Feministfrequency: The Lego Syndrome (Part 2) - YouTube[/ame] ehem .... this is amazing response she offer no solution or positive argument in…