Hey folks, For years now I've been noticing how disconnected we are from classical art as digital artists. There is such a treasure trove of brilliant creative thought and yet we still usually go to the same 3 places as source of inspiration. The OGs have some amazing takes on dramatic lighting, environment composition or…
Hi there! I've never made a blog post before.. but I wanted to keep going on this project and be consistent with it. I'm posting this here for my own sake but also a way to be more involved in our industry community, learn new techniques, and hear other artists' perspective or advice, if you're so inclined to give it 😁 I…
That's a good trick. Its a good habit to slow down in general and you should take a small break at the midpoint and let your stomach catch up and tell your brain you are actually full. The stomach lags behind sending that signal making it easy for people to overeat if they are fast eaters. So slow down and when you hit the…
Tell me if this sounds familiar? I can do everything alone. I don't need anyone. I am smart, hard working, and most of all, I have been hurt, so why do I need anyone? You're not alone there... been there myself many times. We are all in this life together, and none of us got where we are without help from someone. That is…
For my first full environment portfolio project, I am working on a homicide crime scene in a rundown apartment in 1960s New York, aiming to push realism inside a playable, but believable space that could (hypothetically) be in a game with an investigation element. My hero assets are a period-appropriate CSI camera, murder…
Hey guys, I tried messeging teddybergsman about this with no response so i am hoping someone else whos smart can can help me out with this. Seems like a matter of a project setting or something simple i'm missing. Thanks in advance! Problem: When i am using Gun metal black 01 smart material the resulted edge wear i get is…
Hey, Latest versions of Maya got some real improvements in modeling area as well as overall better user experience. Recently released Maya 2016 Extension 2 also got some additional controls for the camera. I thought that perspective cameras in Maya could be taken one step further if they were to be made "smart". See the…
Studio: R16 Interactive Project: Tale's Edge Role: Technical Animator Type: Contract (hourly or day rate) with opportunity for full-time if deemed a good fit for both sides Location: Fully remote, global applicants accepted Rate: Competitive based on experience, engine understanding and location. Please share your…
You don't have to start a new project for it. Just import the new normal map and select in the normal map slot, then rebake the rest of the maps. Exporting one of these two(the one that is correct to your project) gives you the normal with height added.