Does anyone know if it's possible to enable an "X-Ray" mode for curves in Maya, similar to what's already available for bones? I'm building a rig and would like the controllers to be more visible in the scene. The HIK control rig has this feature (and I think those are curves), but I can't find a way to do it in Maya. I've…
my pc is about 4 or 5 years old. its a Core i7 6800K @ 3.40GHz, 64 Gb RAM, 600 Watt PSU, with 1 ssd, 1 hd and 1 external ssd. Mobo is Gigabyte X99-SLI-CF with quadro k2200. Can I take out the old quadro and install the new rtx 3070 (I have enough room for it) ?
Nice work! Can you share a bit about how you approached the skin material? Curious what layers you used, and if SSS is involved. I'm doing a bit of research into SSS techniques, curious about your skin workflow.
Hi, I'm Uber. I'm new to the PolyCount forum and I heard it was a good place to follow 3d modelling. I hope questions are allowed here. I am a novice 3d modeler that is working with Unreal Engine and Cinema 4D (and Blender too) and I have a question about certain software. Recently I have taken an interest in landscape and…
Hey polycount forum, I am currently doing research about crowdsourcing in video games for my bachelor thesis and I am looking for people who create content for the Steam Workshop to fill out my survey. I already contacted some people via Steam and had some good responses but it is really hard to reach people there and…
Hi all! I'm a college student working towards a degree in game art, and I recently attended a campus meeting about internships in the game design field. It was made clear that a portfolio is a must have before applying (uh, duh), and that only the best work should go in yadayadayada. What was not made clear is what…
OMG !!! Thank you ! This solved my issue entirely. I didn't knew this existed... Zbrush won't stop to surprise me with its magic ! I am talking about this silly neat SUV feature and now there is also that Reuv button that I discovered. Sorry if I seem a bit over enthusiastic but you cannot realize how much of a relief…
Seriously! I Totaly feel you Monster... I'm smack in the middle of rigging and its sadder and sadder as I go! I can see maya LT being super usfull for a modeler, but that's about it. Maybe animation, but the fact that they took out the anime layers really bums me out, it makes re-targeting baked animation pretty much…
This is my first stylized building and I've been thinking how to go about texturing this. I had two ideas: 1. To unwrap everything uniquely to 1 or 2 UV maps and paint all the details. Then use Crazybump to create normal/spec maps and also bake AO to give the model more depth. This would take longer and I don't know if…
Your link has an extra bracket at the end, might want to edit that. I see a bunch of commercials, and some cinematic/narrative pieces, just playing in the default sort order. So I'd suggest if you're targeting game animation work, you create a web page for it, and only show game work. All the rest is distracting from the…