Hi, I'm Uber. I'm new to the PolyCount forum and I heard it was a good place to follow 3d modelling. I hope questions are allowed here.
I am a novice 3d modeler that is working with Unreal Engine and Cinema 4D (and Blender too) and I have a question about certain software.
Recently I have taken an interest in landscape and terrain creation software such as World Machine and World Creator, as well as QuadSpinner Gaea, and I'm just not sure which one is the best for what I wish to do with it. For the most part, I wish to use the landscaping program in hopes of creating realistic results that I can use for VFX. I was thinking World Creator, but I'm not so sure. Right now it's down to WM vs WC for me.
For me, make or break is the feature set and capability to get realistic renders. (Texturing is always a nice feature too)
Was also thinking Houdini, but it's very expensive.
Could I have guidance on which is the best one for me?