model This project was an assignment for school, to create a portable object using a maximum of 3k tris and 1k textures. I chose to make a modified version of an object featured on SmarterEveryDay; a tesla coil gun. Since this was my first time doing a similar object, I knew it would be difficult for me to make such a…
The Build/ Release Engineer assists the Dev Ops team in promoting the efficient management of digital assets to ensure their integrity for our games in development. Under the supervision of the project’s lead programmer and producer, the Build-Release Engineer manages build processes; file storage and software…
Heya!, I've recently been very inspired by Arc System Work's 3D anime models, their work in Guilty Gear and Dragon Ball Fighter Z is absolutely amazing and they blur the line between 3D and 2D nearly seamlessly. So I've been trying to figure out how to recreate it, but I've hit a wall in the process. I've understood…
SENIOR 3D ENVIRONMENT ARTIST Romero Games is looking for a Senior 3D Environment Artist to join our team and help us bring new video game worlds to life. Romero Games is a multi-award-winning AAA game studio based in Galway, Ireland. We create AAA games and craft genres. Our team brings decades of experience to the table…
The idea is so someone can't transfer inside knowledge from one product to another within a certain time frame. To keep the competition as focused on the market area the product is focused on from gaining inside information about your current employers product. I bring fourth that non-competes for artist at least need to…
You can apply here : https://smrtr.io/8-Y23 Are You Looking for a Great Place to Work? Join the Game! Gameloft’s mission is to amaze the world, so everyone can enjoy a moment of happiness. We have been proudly crafting games since 2000, two of which are featured in App Annie's “Top 10 iOS Games by All-Time Worldwide…
You can apply here : https://smrtr.io/8-ZC9 Are You Looking for a Great Place to Work? Join the Game! Gameloft’s mission is to amaze the world, so everyone can enjoy a moment of happiness. We have been proudly crafting games since 2000, two of which are featured in App Annie's “Top 10 iOS Games by All-Time Worldwide…
RECAP of contest story: David Darello shields his eyes from the blinding light. A warm feeling engulfs him. He lowers his arm and as he gradually opens his eyes he is suddenly taken aback by the view. In front of him is a majestic city, unlike anything he’s ever seen before. As the initial shock wears off, David is…
Good work so far, damn you work pretty fast =) I'm liking the direction you're taking it. Some good crits so far too. Look people, this is what polycount does best its one of the only reasons I still come here. Its not the lawls Catz thread and asshat posts I can get that anywhere. But this right here, helping people hone…
lol @ daz hehe yeah the mipmaps are ridiculous, like the stuff in the background no matter how high you set your viewdistance to is still not far enough so theres alot of popping no matter what and man the mountains in the back ALWAYs look bad, one thing that threw me off is that once you get outside for the first time…