Hi everyone, This is my take on one of the Diablo barbarian concepts. This originally started out as a project to teach myself Zbrush. It all started with the Face and after seeing the Blizzard concept I really wanted to make the helmet. I just kept going with it and this is what I ended up with. I hope you like my work. I…
Hi guys, I am very new to unity learning slowly. I have modeled an apart and this is the bathroom.I was confused about shininess in Unity but then i used Reflective/Specular shadder. In base image i just simply load a simple white image and in cubemap i created a cubemap and added 6 panorama cube map image(Broke cubemap…
ROLE: Senior iOS Apps Developer LOCATION: Newbury / Basingstoke / Reading area, Berkshire SALARY: £45-65K Our client is a highly regarded and innovative solutions developer, managed service provider and consulting company serving the mobile and wireless industry. Through a combination of organic growth and company…
For university I was given 3 weeks to create a WoW-style diorama (I've played WoW for like an hour lol)... basically the brief for the Blizzard student environment art contest, except we can't enter because we're in the UK! 3 weeks wasn't a great amount of time for something that I'd have liked to spend ages on and make…
Hey guys Been forever since i last pimped anything so figured maybe i should ,but anyway I was wondering if you could give me some C&C on these 3 items of intrest. Fn-FAL assault rifle I modeled/textured for my folio/demo reel.It has a diffrent feel to it than my normal work goes I think,much more of a rugged style,which…
A small project I started working on a few months ago with a friend. The purpose of this project was to create a small game, in a short amount of time, and then use it for an instructional class on game design using XNA. All the coding was done by my friend, Nic, who asked me to provide the visuals. Most of the programming…
I am a college student currently working on her thesis film and I need a 3D background artist to help me light/texture my backgrounds in Maya using UV wrapping. What I am looking for: 1. MUST KNOW HOW TO RENDER EITHER IN MENTAL RAY OR ARNOLD OR REDSHIFT 2. take the UVs and create the textures in Photoshop 3. Someone who…
Hey everyone, I wanted to share my latest project. I co-founded a company called Fugitive Games and we are making a sci-fi, space captain game that's Oregon Trail meets FTL. I'm the art director but also the only artist on the 4 man team, so I have to get really specific with my time and efforts. We outsourced the…
Hi Guys, My name is Jesse Barratt i'm a Student at AIE Melbourne Campus in Australia, I have got just over a year and a half of experience in 3D work and am capable of producing many types of works. I tend to specialize in Environmental Sculpture and Environmental Asset production as well as hand painting textures in a…
exactly what rick said - I've made scripts for many many small repetitive tasks at work such as: -batch applying controllers to nodes -automatically setting up materials' map slots -dumping info about max scenes into text files/xml files -automating certain parts of pipeline such as setting skinning parameters and adding…