hello i have this doubt in 3dsmax: For example: create a boxAdd bend modifierAdd Edit Poly Modifier A Remove Polygon 1Add Edit Poly Modifier BRemove Polygon 2 my question is how to collapse edit poly A and B in edit poly C, so the result of the stack is: boxbend Modifieredit poly Modifier C A lot of times i use consecutive…
Hey All, I have recently added a Cintiq to my tool set. It's the 27 incher and man, where did my desk go? I was wondering if anyone has any experience using the Cintweak keyboard holder. It adheres to the top/back of your Cintiq (via adhesive velcro) to where you lay your velcro backed keyboard.…
Your link has an extra bracket at the end, might want to edit that. I see a bunch of commercials, and some cinematic/narrative pieces, just playing in the default sort order. So I'd suggest if you're targeting game animation work, you create a web page for it, and only show game work. All the rest is distracting from the…
Your Mission Optimize visual aspects of environments and characters. Unreal asset management and bug fixing Sculpts, high-poly, low-poly, High-poly to low-poly bakes Optimize textures and geometry; create LODs Create modular kits Material assignment and texture creation Maintain performance requirements for levels (memory,…
Wow, I really thank you for your input. It is nice to get some unbiased, but not blatantly mean feedback. Here is a list of things that I have gathered from all of your posts, and I will implement in the next 24/48 hours. Longer in the case of the project re-works. Website/Layout changes Remove Logo Remove Demo Reel and…
The Texture Artist for 3D4Medical will work with the 3D department and medical experts to texture engine-ready organic and anatomical models. They will collaborate with the in-house and outsourced team to create high quality Medical animations with the best quality models, textures and renders. Description:3D4Medical, the…
Okay, now I got a hang of it :) One thing though, Im done with my highpoly and Im gonna retopo it to a lowpoly. Is there any better way than using the "remove" tool? Cause when I use the remove tool on edges it doesnt remove the verts only the edges. It also removes things that I didnt even select. Any input? And soon its…
If its not breaking the siliolet, it doesnt need to be modeled (not always the rule, but a good start). All of the bolts, with the exception of that really big ones, do not need the caps at the bottom. The back end bots could be removed. The bolts at the back that are going in instead of out, can be removed and simplified…
Ohhh okay. One of the first things I did when I picked up max (coming from maya) was assign ctrl+r to 'remove' under edit poly. This gives me the ctrl+backspace behavior by default. I actually only recently learned how to get the behavior of just clicking the remove button (which is just the backspace key). I still find it…
Fief is seeking a Senior 3D Character Artist to join the initial creative team for Fief: Blood and Coin. In this role, you will be a part of the creation of an entirely new player-owned world. This role is for the self-starter who wants to help set the creative tone for a new class of characters and in-game items. This is…