hello i have this doubt in 3dsmax:
For example:
create a box
Add bend modifier
Add Edit Poly Modifier A
Remove Polygon 1
Add Edit Poly Modifier B
Remove Polygon 2
my question is how to collapse edit poly A and B in edit poly C, so the result of the stack is:
box
bend Modifier
edit poly Modifier C
A lot of times i use consecutive Edit Poly Modifiers at the top of the stack to have steps to go back in a determinate task (just like sort of undo, just for that moment) , but i would like to collapse these 2 or 3 etipolys at the top when i'm sure it works and i'm will move forward.
i know how works collapse, collapse to, etc.
Thanks
Replies
It's better to just plain commit to your changes. Collapse often.