Hey all, first time posting here, and also my first time making a highpoly model and baking it onto a lowpoly. Basically I'm completely confused - I've been following the tutorial "How to bake a flawless Normal Map" on CGTuts, getting advice from friends who have done it before, or who are on the same course as me and have…
My personal art dump from the past several months. I've created several 3D models before these over the past three years at Champlain College but creating characters and working in Zbrush has really inspired me. Time has gone by incredibly fast and I thought I should start posting to a bunch of different sites on my…
Hello, I'm new to Polycount so I hope I'm doing this feedback thing right :) Recently I applied for a 3D Artist job and I had to do this assigment: creating a mid poly ( under 20k tris) 3D model of Peterbilt Cabover truck with Diffuse, Roughness and Metallic maps for a mobile game. I ultimately didn't get the offer, so I'd…
@Eric Chadwick No luck on this other than remodel the affected mesh. Yes this is different interior from AS. That one also had an issue with seats and remodeling them with proper UV layout resolved the issue. Also I rechecked the updated Unity manuals and now they have this UV2 (Unity) UV3 (3ds Max) for realtime lightmaps…
you might want to look at making your trims less blocky and adding some more complex shapes in there. If you just use blocky shapes which mean there really isn't too much visual interest. a good reference point for you would be having a read through someone like paul richard's design tutorials as I think you could learn a…
This problem exists in 2015 series too. I add Edit Poly modifier and do Export (not Export Selection). For character with skin you need add Edit Poly between "Editable Poly" and "Skin". In FBX export I select M&E preset. Yes, for lower version of FBX, you need select target version software. For example from 3DS MAX 2015…
http://www.superherohype.com/news/topnews.php?id=7165 "Ironman 2 scheduled for April 30, 2010" "Thor is set for a release on June 4, 2010" "The First Avenger: Captain America (the working title) will kick off the summer of 2011 on May 6" "The Avengers scheduled for July 2011" "...Iron Man 2 will be used to introduce Thor."…
The pedestal for all New Bloom 2015 Submissions to the Hattery is here, created the by the Wizard Wlad! It comes with animated heart petals floating around the hero :D As a reminder, I'm accepting all serious New Bloom 2015 entries into the Hattery and they all will be displayed on this pedestal! Edit: Some have asked if…
I have a couple pieces I am unsure of and would like some critique on them. Appreciated and thank you :) Edit:Still trying to upload it Edit:Sorry I am new to this site, for some reason my files won't load up so here's a link to them: http://img01.deviantart.net/7c88/i/2016/021/c/7/cave_exit_by_enemydesign-d9osgyg.jpg…
Hi, I'm having a bit of problems with the update of the "Xoliul Shader". I used to have a working "Xoliul Shader" but since 3Ds Max 2013 it didn't work exactly how it should. There was an update that should fix the problems. But whenever I try to install this updated shader, 3Ds Max seems to go into a loop or something…