Hi,
I'm having a bit of problems with the update of the "Xoliul Shader".
I used to have a working "Xoliul Shader" but since 3Ds Max 2013 it didn't work exactly how it should. There was an update that should fix the problems. But whenever I try to install this updated shader, 3Ds Max seems to go into a loop or something cause it keeps loading and after a while it say "3Ds Max 2013 (is not responding)"
I tried to reinstall 3Ds Max 2013 because I thought maybe the old shader is preventing from installing the updated one. But the only result I have now is that I lost my old version of the shader and the updated version still doesn't want to install...
Does anyone know a solution for this?
Replies
If you want to remove the shader:
delete xoliulshader_startup.ms in scripts/startup.
delete the entire XoliulshaderUi folder in scripts
delete the 3 coliulshader_2.0.fx files in maps/fx
Then try reinstalling. All the installer does is copy some files, you can extract them manually from the MZP with winrar and then copy them manually as well.
The "updated" shader version does not have that much changed, it just detects 2013 and loads a different FX file if that's the case.
thanks for the response ^^
http://www.polycount.com/forum/showthread.php?t=88289
If you just search on google you find it on first hit.