If I could ask? What was you baking process? Xnormal? Is the cage just a push of little value (0.5 or whatever), and if you exploded the mesh where the smoothing groups are split.
Second Son is supposed to be around 120k for the main character http://www.gameranx.com/updates/id/21382/article/infamous-second-son-used-120-000-polygons-per-character/
Erm, yeah you could get them in 00g, but you wouldn't be able to see much detail. Still, not much point going up in sizes for the sake of a greentooth plug!
http://www.jonjones.com/2005/10/07/your-portfolio-repels-jobs/ That's Jon Jones' article on exactly how your portfolio should be presented. Lot of good info for you.
Has anyone saved the pixologic interview with scott? (zbrushcentral-2005) I wanna see more of his work but this link seems to be broken http://pixologic.com/zbrush/interviews/scott_interview.html
I got the newest bios, 0305. Valias, the card is using PCI-E power connectors, not molex plugs. How can I tell what sequence they are in the PSU, though?
ok, here is initial concept: http://www.jasonchanart.com/gallery/2005/fanart/gnomes_big.jpg By Jason Chan, for World of Warcraft. And there is uvmapped model- next texturing. feel free to comment and critique that shit please, cheers!
So I remember back in 2005 there was this Gamasutra article about how the Isle of Man government was giving incentives to video game developers to come and setup shop there. Has anyone heard of any companies opening up there?