Hey guys, I have been working on a prison environment, and now it is time to texture it. I have been comtimplating if I should use seamless textures primarley for large portions of the jail (like the floor), or actually make UV maps for them, and make it one whole texture. I decided to go with seamless textures on the…
First off, Merry Christmas everyone. It has been a long time since I have last posted here as school and work have kept me busy. Now that I have some good time off I want to get back into art. I used to draw, sketch and paint 6 or so years ago and decided I wanted to try some digital work with Photoshop. Trouble is I am…
Hey everyone! I've started working on my very first full-scale environment piece as part of my portfolio. Aim of this project is to create a large landscape with a lush forest in areas and to have some hard surface (man-made) pieces within it too. I'm going for an alien world setting, lots of Bioluminescence but don't want…
Hi guys ! I wanted to share with you some stuff I did this year mostly on character texturing/Posing =) All characters here ( High/Low/Uvs/Bake ) were made by the talented artist Coralie Bruchon ( https://www.artstation.com/artist/longsharp ) ; except the training Bot I made from A to Z on ZBrush/3dsmax ( Coralie did the…
All environment pieces & level I did for The Burning Descent VR, for RyseUp Studios are here, the game run under Unreal Engine 4. I also helped on other fileds such as VFX art ( a little but super fun moments ! ), ConceptArt, Animation ( rigging & posing only for special purpose ) and Character's textures. I used 3DCoat…
Hello everyone, I just recently purchased the GMH2 hair script for maya. So far I love the script, but I bought the script because I was under the impression that it created lowpoly hair for use in game engines. I was disappointed to find out that it does not do this, nor does the tutorial cover how to bake the results…
Hey Unreal Community! I have a small contract available for a talented VFX artist. You don't need a ton of experience or any shipped titles, just a solid portfolio with recent (read: made less than three months ago) UE4 VFX examples. You do absolutely need UE4/UE3 VFX experience, and I will only consider those who have…
I agree with Jacque. Little big planet is probably the most accessible game for "creating games". It's for PS3. Also, Torchlight for PC comes with the editor that the company used to make the game. He can use the assets (props and such) that they used for the actual game and make his own levels and stuff. Or make new…
Hey K_O_, I started with procreate several years ago and rediscovered it last month due to ipad pro 9,7" with Apple pencil. Now it is a really decent solution. I don't like A. Sketchbook too much. Use it on my PC because of perspective guide snapping, which is good. But check out procreates perspective guides! very good…
Hey ShadowDragon first of all I will say bravo for being proactive and getting creative and modelling something. Getting motivated enough to actually start learning some software and having a go at modelling is half the battle, so you're already moving forward. :-) I will attempt to give a few pointers, which are obviously…