Team Name www.dystopiastudios.com Project Name --- Brief Description The project is under Non Disclosure Agreement (NDA) hence the description shall be vague. The project is a fps/infiltration game. The solo game is similar to Hitman, the networked game to the Rainbow serie. Our main goal is to produce a proof of concept…
Hello there, Currently were alpha testing our indie video game which is called Stone Rage. And we have the following positions to be filled (Technical Artist, Primary Network Coder, Seconday Engine Specialist Coder, Maya Rigging Artist and Concept Artist). If youre interested to work with a professional and dedicated…
I'm looking for an artist that can faithfully render and texture the sword Red Spring from Wuthering Waves in a realistic style. I plan to use this model for my personal use in games such as The Elder Scrolls V: Skyrim and Baldur's Gate 3. I just need the model and textures, but I do require both a Physical Map, and…
Still other questions need to be answered first. 1. What time period was this made? Medieval times? WW2, Modern Day, Future? 2. What is it made out of? Wood, Concrete, Metal... 3. Do you go inside? 4. How close do you get to it? 5. How damaged is the structure? 6. Is it abandoned or upkept All important questions to be…
You can access most if not all of that stuff from the right-click menu. Why not just ditch the whole lot and give yourself a couple of extra inches of screen realestate?
if you added a bit of realestate to either side, you could easily randomize the clutter/details and have an entire street. its looking real good. i want to see the back yard!
Hi! my name is Roman. I'am concept artist. My skills: create characters, props and architecture concepts. Basic 3d knowledge (Blender, 3DCoat). I have experience in creating architecture in realistic stylistics but the project is under NDA. More artwork: artstation.com/rpaygusov email: artpaygusov@gmail.com
We’ve all been there. You find a "bargain" 3D studio or a freelancer with a killer ArtStation, but three weeks later, you’re the one staying up until 2 AM fixing non-manifold geometry and flipped normals. The truth? The hidden cost to make a video game isn't the initial invoice — it’s the "rework tax." If you’re a Lead…
What to create Create two (2) spheres in a blank scene.* Sphere one casts a unique spell or projectile attacking sphere two * Sphere two receives the impact and plays some sort of status effect on itself (shield, burn, buff, etc.) What to keep in mind There are 2 categories you can enter in: Realistic or Stylized. Winners…
Also one thing that isn't always mentioned here, is to make a distinction early on about whether you'd rather do realistic or stylized/cartoony work. From my experience, on the learning curve side, realistic character work has a lot more to delve into. Also there is a lot less work available in the market, not to mention a…