hey guys, here's my latest sculpt :poly121: it's based on a painting by Paul Bonner and currently put on hold because of comicon over at GA. I plan on going back after the competition and make some final fixes before getting him printed (hopefully). I'd appreciate any kind of feedback you got :thumbup: Thanks!
Ok cool, thanks, that's what I assumed. I interpreted the reference as the goblin having bad posture with a hunch and that bend in the lower back, but I guess that wouldn't be his pose 100% of the time.
Hello everyone, i want to show my last wip character. I want to improve it but i run out of ideas... https://www.youtube.com/watch?v=KWa08_S65Gg The character is all made with blender and i will implement it on a personal project in unity im working on! can you guys enlighten me please? Thanks you!!
Started this guy as a speed sculpt from dyna-mesh at work during lunch. Decided to skip all the high-poly nonsense and just retopo the rough sculpt and do a low-poly diffuse only character. UV's and textures coming soon.
Hello there! I sculpted and poly painted the whole character in Zbrush Concept by Mohammad Z Mukhtar All Comments and Critiques are totally welcome If you want to stay in touch you can check my Artstation and my Social Media: Arstation Facebook Twitter Instagram Turntable: https://www.youtube.com/watch?v=ao9XgoUz--Y
I've been keeping my eye on this one, looks like its gonna be a hit: http://www.gamespot.com/psp/action/ghostsngoblins/screenindex.html?sid=6152847 I'd like to see what a game like this would look like on ps3|Xbox with more polys but the same style.
Hey polycounters! I just wanted to post up my WIP for a personal project I am doing to help improve my modeling, sculpting and Substance Painter skills. I got my inspiration from a concept art I found in the Blizzard Art book. Here is my WIP:
Hi everyone! I have created some World of Warcraft: Warlords of Dreanor fan art. Looking for feedback on how I can improve it! I have also animated the shield, I've included a link to a video of that, would be interested to hear some feedback on that as well.Thanks! https://www.youtube.com/watch?v=tSL1vUIRbXU Sketchfab…