[ QUOTE ] I don't understand why those who want environment challenges never enter the damn thing anyway. [/ QUOTE ] I don't actually think a destructable object challenge is the same as an environment challenge. I think the modular idea is probably closer to what people have in mind for environment
Well, we are using this for almost all our internal projects. This is one of the main ones, the succesor of the old school win 95 game "Chip's Challenge" is "Chuck's Challenge". [ame="http://www.youtube.com/watch?v=icZSez3p4L0&feature=plcp"]Chuck's Challenge 3D - Unity Build 0.2.10 - YouTube[/ame]
Yeah,the staircase scene is a freely available lighting challenge scene from years back. It and tons of others can be found here: http://www.3drender.com/challenges/index.htm
Love this, my vote for the prop challenge. Never had time for the envo challenges cause of work, but this piece would be a lot of fun. Might give it a go either way.
Oh my, fellows are making challenges? 2k tris is much too low and papery I have a couple of suggestions Final Boos challenge - folks have to model a final hyper boss 30k tris with the usual 2048 texture size Meta human challenge- folks model a super hero or villain 20k tris usual texture Old school hero challenge- folks…