at some point, I can't seem to figure out when, my presets for GW exporter completely stopped working. No matter what I do to them, my existing presets continuously reset to "true" for exporting MTLs with each OBJ i export. So every time i use them i have to turn this off. What's worse is that any maxscripts i write/use…
Sorry if I'm not making sense. I want paint texture and lightmap for a mesh in Mari, but Mari seems to only support obj, which only saves 1 UV set (which has overlaps). Does that mean: 1. have 1 UV set on .obj in Softimage 2. paint texture in Mari 3. import that .obj back into Softimage 4. create 2nd UV set for lightmap in…
Hello everyone. I made some low poly building recently to use it in Tabletop Sim as a terrain supply. To be able to use it in TTS I have to export it as .obj with triangulation on (otherwise some of the faces will be transparent). In 3dsMax the model looks good, but when I open it in TTS I get these weird shadows. Some…
Hi, Exciting news! JJ OBJ Toolkit has a first update released. New UI, new functions and other tweaks. To update download new zip file, overwrite your old script and you are good to go. Free Download - https://gum.co/jj_obj_toolkit or https://flippednormals.com/downloads/jj-obj-toolkit-for-maya/ref/janjinda/ Check a quick…
swordslayer is correct your problem is logic. The one linked off CG society looks like it probably comes into it's own when you're dealing with hundreds of objects I decided I'd probably find this handy so I wrote it up for myself : the multi-sub material is automatically created by default - simply use the eyedropper to…
Hey all, I'd really like a quick answer, that would be fantastic! I'm not the best at unwrapping in 3Ds Max, so I use a little program called Roadkill to quickly unwrap things. I have pieces of a character model I'm trying to unwrap at the moment. The pieces are the head, arm and leg of the character. I export it like…
How would I import an OBJ into zbrush without it being added as a subtool or replacing any existing subtools. I would like it to instead have its own slot under subtools?
Hello, i am new to using mudbox and i am using it just for texture painting. In maya i selected various objects and exported it as one obj. Then i import it in mudbox but when i started painting, i am painting all the objects at the same time...I know of the lock function but it's troublesome to lock every object. How do i…