Hi there, I'm a 3D artist with 3 years experience at Animation Studio. I have experience creating 3D art based on created concepts, experience collaborating with developers to create a project for Steam (demo version of a puzzle game with stealth and action elements), freelance and my own works. I have experience working…
Hi guys! This is a character for an exam I did, and the first character I've ever made in Zbrush. It was really challenging, but considering it's my first attempt at anything like this, I am really happy! Any feedback is appreciated of course :) Check her out on my ArtStation: https://www.artstation.com/artwork/YBnrgb…
Hey, We're looking for a concept artist that specializes in characters. we will need 3/4 views of characters back and front. Send your portfolio with rates per hour here, or a fixed price per character. Below is the reference of what we will need for our characters. We're looking for someone who can come close to this…
Hi! I'm learning animation and I was working on this walk with the blender Rain character. I'm still learning and I got the Animator's Survival Kit Book and used the walk cycle page to help make this. I know it still needs more work and I'm here to get feedback on what improvements I need to make. Thank you!…
This is a watch for the character I'm currently working on Smooth shaded Weighted normals Wireframe of tris. Had to add this bevel because my lowpoly couldn't catch the bevels in that area even after I manually adjusted the cage in blender UVs Normal map(smooth shaded)
Warrior is a modeling practice that aimed to improve my hard surface modeling skills in modeling tactical clothing and gear, as well as texturing skills. It was a lot of fun modeling this realistic 3D character model and learning a lot in the process, especially in Substance 3D Painter. Discover more:…
Your anatomy improved crazy fast! I absolutely love the vampire mesh and (sorry for being a pervert) the weird slited clitoris. Are your characters still going to be in the never nude gang?