Hayy!
I am trying to do a Character in the overwatch style based on the concept shown below by "Yao Ke" (
https://www.artstation.com/artwork/XgKdPY).
I have watched the Zbrush Summit panel about the creation of Overwatch characters a bunch of times, where I gathered that they really value getting the essence of the character very early on through the blockout stage.
I would be really glad to receive feedback, on what changes I could make in order to capture the essence of the character concept down below as I have difficulties finding it.
Any kind of feedback/tips/remarks are appreciated.
Thanks in advance.


