Hello polycount! I have been working on this scene in unity on and off for a few weeks. I really like where it is going but I know it still needs allot of polish and there are many things I want to change. Just thought I should get some feedback so I can know what to work on next. I want to add a character, add some more…
Hey everyone, I just released the second asset in my Low Poly Series on the Unity Asset Store. I would love some feedback and critiques. If you're interested in the pack, check it out here: Low Poly Series: Caverns
Hey everyone, I just released the second asset in my Low Poly Series on the Unity Asset Store. I would love some feedback and critiques. If you're interested in the pack, check it out here: Low Poly Series: Caverns
Hello! I'm searching Character TEXTURER and MODELER available for working on an in-game project in Unity. If interested and available immediately, please contact me to alessia@underdogs.ee Thank you in advance! Alessia
Does anyone know how to write a script in Unity that transitions between scenes on a timer (I.E. 15 seconds per scene) and then loops back to the beginning scene endlessly?
Hey guys so I have been having a problem with my animations in Unity and was wondering if I could get some help. For some reason when it animates my face and helmet are all messed up when it is doing the idle. I posted the GIF below so you can see how it looks
We are looking to hire 1 to 2 part time artists who can help us from concept to completion (in engine 3D models textured w/shaders) on a number of building and environment props. The game is fantasy themed and styled, think Genshin Impact but with a westernized approach. Examples will be provided. Please only apply if you…
Hello Where do i put my specular texture in Unity? there does not seam to be a slot for the texture? The shader is a cutaway - Transparent/Cutout/Bumped Diffuse Normal Specular ? I have taken a screen shot to show you what i mean.
Hey guys, I just thought I would post what I'm working on currently, any feedbac, crits etc would be great! Currently I'm working on a low poly small town airport environment in Unity, Its designed for a web based game so has to be low poly. So far i have modeled the interior of the arrivals lounge it used about 5k of…