salimmatta said: Hey guys,Is it possible to implement an opaque and transparent in a model using only 1 material in Unity?
Udjani said: Yes it is, you will have to use the alpha channel of the albedo texture to control the transparency.https://docs.unity3d.com/Manual/StandardShaderMaterialParameterAlbedoColor.html
Replies
https://docs.unity3d.com/Manual/StandardShaderMaterialParameterAlbedoColor.html