Hey guys so I have been having a problem with my animations in Unity and was wondering if I could get some help. For some reason when it animates my face and helmet are all messed up when it is doing the idle. I posted the GIF below so you can see how it looks
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Other areas to check are the animation controller, see if any clips are missing from states. Are there any transitions that have the wrong conditions set? Also when in play mode if you have the root object that has the animator or animation component on it you can pull up the clip that should be playing in the animation window. If any of the properties are yellow it means that it can't actually find that object and attribute.
There are so many things that could go wrong and best thing to do is have a checklist.