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[PAID] Looking To HIre - Building/Environment Concept -> 3D artist (Unity ARPG)

terts
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terts polycounter lvl 2
We are looking to hire 1 to 2 part time artists who can help us from concept to completion (in engine 3D models textured w/shaders) on a number of building and environment props. The game is fantasy themed and styled, think Genshin Impact but with a westernized approach. Examples will be provided.

Please only apply if you have the ability to both concept and bring to completion the work you have created. 

Job Details (PLEASE DO NOT APPLY IF YOUR RESUME DOES NOT DEMONSTRATE THE FOLLOWING)
  • Concepts of both interior (floor plan) and exterior building
  • Perspective/Scale/Placement in Unity engine
  • Creation of assets in 3D (blender/maya are ideal)
  • Ability to import and troubleshoot assets within Unity engine (URP pipeline)
  • Texturing and Shading of assets (must be able to do both)
Right now we have a small list, starting with a single starting zone building structure. The pay will be entirely dependent on your skill level and demonstration of such. The ideal candidate will be able to grow with us and the project as we hit various milestones. We need someone who won't have an issue as the pipeline needs increase. The goal being for 1 new zone every month or so (1-2 unique structures).

We will provide all assets outside of anything that is needed to be unique.

ANY EMAIL THAT DOES NOT HAVE A RESUME AND PORTFOLIO will be deleted.

Please send applications to Ben@goldboundgame.com
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